2018 Magic World Champion Javier Dominguez
Wall of Denial Theres nothing more frustrating than trying to get through a creature with high toughness and not being able to remove it, even though you can deal with almost every other creature
It can tap for one colorless mana, or for any color of mana, and deal three damage to its controller
For a given color such as white, the two colors immediately adjacent to it, green and blue, are considered complementary, while the two colors on the opposite side, black and red, are its opposing schools
It is more robust in combat and gives more flexibility on mana in the early turns (as most of your one drop dudes and removal are red it is very nice to be able to spend a red and a blue on turn two and do two things that both gain tempo)