In this draft set, harness groundbreaking mechanics like Energy, Invent, Fabricate, and Vehicles to build dynamic, artifact-fueled decks
The way we generally play this to save time is Im sacrificing this on my turn
Wizards experimented with 'symmetric draw' with cards like Secret Rendezvous, where you and another player could both draw cards, but giving your opponent an advantage for something they could probably do themselves feels like a much bigger drawback than other colors
tons of foils, special card treatments, rares and/or mythic rares, and more await you inside every pack
Also commanders that take full advantage of increased size plus haste, such as Tana, the Bloodsower, are going to love this