Upgrading the deck isnt a simple task either, since Amber Ruby hasnt been a strong meta choice in a while and the starter lacks many of the cards needed for it to compete
The White, Blue, and Black (or Esper) deck for Final Fantasy is built around Y'shtola, Night's Blessed, who incentivises you to cast multiple noncreature spells with mana value 3 or greater in a single turn to drain your opponents and draw cards along the way
Its first chapter provides a situational Oblivion RingOblivion Ring, its next two chapters provide a temporary PropagandaPropaganda to help thwart go-wide strategies, and its final chapter lets you net some Treasure tokens so long as at least one of your opponents has a creature with power four or greater
Hopefully, this deck feels familiar and nostalgic to players of both the original game and the modern series! Speaking of nostalgia, Final Fantasy 6 is a trickier nut to crack in some ways as it lacks the more modern art references the other three games can provide
The emerald villain can be useful in an 'actions matter' deck and could be a great compliment for Alice, but he also has some stiff competition in the Emerald five-cost slot thanks to Kuzco, Temperamental Emporer and Ray, Easygoing Firefly