Theres also something fun about making your opponent make the call on the flip that could decide the game
Each Set Booster contains fifteen cards, with plenty of opportunities for opening multiple rares and mythic rares, including multiple legends: 1 Foil-etched legendary creature or Background (rare or mythic rare in 1 of 3 boosters) 1 Legendary creature or planeswalker (rare or mythic rare in 50% of boosters) 1 Legendary Background (rare in 1 of 12 boosters) 1 Rare or mythic rare (this can be legendary or non-legendary) 1 Traditional foil card of any rarity, including Booster Fun cards 1 Common or uncommon card with the rulebook treatment 1 Basic land or foil basic land 3 Common cards that are connected thematically 3 Uncommon cards that are connected thematically 2 Wildcards of any rarity 1 Art card or foil-stamped art card 1 Token, ad card, helper card, or a card from The List Set Boosters are available individually and in displays of 18 boosters

Korvold also works as an enabler, allowing you to fit many other powerful combos into your deck just because their pieces also naturally synergize well with Korvold
Yet Another Aether Vortex: This enchantment has an ability that counters spells unless their controller pays 1 for each spell they've cast this turn
Implement of Ferocity Implement of Ferocity is an egg you can crack to get a +1/+1 counter on a creature, and thats good with MH3 adapt creatures or with a +1/+1 counter commander