Ashiok's Forerunner Azula, Cunning Usurper Callidus Assassin Cunning Nightbonder Ertai Resurrected Ghost, Spectral Saboteur Lochmere Serpent Mischievous Sneakling Notion Thief Nymris, Oona's Trickster Obyra, Dreaming Duelist Slitherwisp Soaring Thought-Thief Torpor Dust Ulamog's Nullifier Waterlogged Teachings Weeping Angel Whisper Agent Wydwen, the Biting Gale Zareth San, the Trickster
Three life is a significant cost and it adds further interest to playing and building with the card
Commanding Conclusion Hogaak, Arisen Necropolis | Illustration by Vincent Proce Grist, the Hunger Tide stands out as an affordable commander, easily deployable on turn 2 with the assistance of mana dorks
They can also be very helpful for mana fixing, ensuring you hit your land drop every turn, and triggering landfall abilities more than once each turn
I think if it can survive to the third chapter and you have a board to take advantage of it, it could be strong