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You can pay two mana to exile it as you would with the mechanic, and then cast it on a later turn for two mana less than it would normally cost
Magic: The Gathering website and content creator Channel Fireball has an article on their card - Noxious Gearhulk, the fourth card in the Mythic-rarity Gearhulk cycle

Sort Card Type Houndstone #106Rare $0.14 Houndstone #101Uncommon $0.15 Houndstone #106Rare $0.16 Houndstone #54Uncommon $0.11 Houndstone #48Rare $0.24 Houndstone - 042 #42Promo $0.51 Houndstone - 042 (Cosmos Holo) #42Promo $0.36 Houndstone - 043/091 #43Rare $0.17 Houndstone - 043/091 #43Rare $0.12 Houndstone - 066/132 #66Uncommon $0.10 Houndstone - 098/190 #98None $0.10 Houndstone - 145/132 #145Illustration Rare $2.79 Houndstone - 168/091 #168Shiny Rare $2.41 Houndstone - 275/190 #275Shiny Rare $0.81 Houndstone ex #162Promo $0.81 Houndstone ex #102Double Rare $0.83 Houndstone ex - 162 #162Promo $1.33 Houndstone - 145/132 #145Illustration Rare $2.79 Houndstone - 168/091 #168Shiny Rare $2.41 Houndstone ex - 162 #162Promo $1.33 Houndstone ex #102Double Rare $0.83 Houndstone ex #162Promo $0.81 Houndstone - 275/190 #275Shiny Rare $0.81 Houndstone - 042 #42Promo $0.51 Houndstone - 042 (Cosmos Holo) #42Promo $0.36 Houndstone #48Rare $0.24 Houndstone - 043/091 #43Rare $0.17

More creatures means buffs go way farther, nasty blockers like deathtouchers are less of an issue and having our creatures be expendable means that cards like Greater Good, Perilous Forays, and Ashnod's Altar can help us get what we need without us having to worry about throwing a big, expensive Dragon on the sacrificial altar, which is a bad trade