(Also, Sol Ring is a 1-drop, and most ramp really starts on turn two, so I think it's better to think in terms of what we can reliably get, rather than luckily starting with one of 99 cards.) So, let's say I'm building around a 5-drop Commander who really needs to be on the 'field before I can start doing my thing
A Pokmon-GX can stand up to almost any challenge - even a Legendary or Mythical Pokmon
Blood Moon turns all nonbasic lands into basic mountains, so decks that lean on fetches, duals, shocks, and fancy utility lands can suddenly be stuck doing nothing
As long as your creatures have counters on them, even death wont stop them from buffing your board
[C][C][C] Wander Step: 100 damage